
Pocket Planet
Tambourine
Platform:
Genre:
Role:
Team Size:
Dev Time:
iOS & Android
Simulation
Designer, Producer
4 (Part-time)
2 Months
Simulate a tambourine by shaking your device. Includes playable challenges based on rhythms from around the world, as well as cultural and historical information.



Contributions
Designed game and all gameplay modes
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Designed concept, interface, menus and challenges.
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Writing and Narrative
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Researched, wrote and edited cultural text.
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Producer for team
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Created and managed the development tasks and goals across all game team departments.
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(See Pocket Planet Description for more details)
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User Testing
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Orgainised testing with students and teachers, reported results, actioned them into tasks based on feedback.
​Major Challenges:
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Team was working part-time.
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Lag in responsiveness of audio technology for different devices.
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Major Success:
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First streamlined product for Joko's World.
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Programming from this app would be the basis for the instrument apps in the future (including the remake of flute).
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Translated in 16 different languages.
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Core members of the team now had more experience, and began working very efficiently.

